TLDunn213 Posted August 11, 2019 Report Posted August 11, 2019 (edited) The Deathcap is a "natutaly" occurring fungus found along the banks of the Styx. It is unclear if they are an offshoot of the Sporinids or were the base stock from which the fungus men were crafted. In any event they were cultivated and refined from their original wild state into the form we know today during the Zombie Wylding War. In fact there were several strains of them created by both sides for an assortment of purposes: Servent, Spy/Assassin, Shock Troops, etc. Being both plant and zombie they are vulnerable to things that can effect eather one, but also have a chance to be unaffected as well. For example, a circle of protection against undead might stop them but it might not. Due to their being both undead and plant. The alignment of a Deathcap is normally Neutral. But can also match that of their controller or that of the person the Deathcap sprouted from. This is most common when the corpse is quite fresh. It is also worth noting that if the corpse is both fresh and that of a spellcaster the resultant Deathcap may be able to cast some of the spells known to the original being. While there are some similarities to the Yellow Musk Creeper and its "Zombies" The Creeper Zombie is a plant that has used an animal as a template to grow on an replace with the process being fully biological. Death Caps on the other hand invade only a small amount of the creature that they reanimate. Growing and spreading over time as the original creature decays. And there is clearly a supernatural component to a Death Cap's reanimation as anti-magic zones tend to stop them most of the time. The few specimens that have been found moving about in an anti-magic zone were quite far along in the plant replacement process. Edited July 26, 2021 by TLDunn213 Quote
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